become expert | help | login
refer a friend - earn nickels!!
 advanced
akki ~~ unlucky forever ~~   akki ~~ unlucky forever ~~ is offline akki ~~ unlucky forever ~~'s messages in the community
Message
Catalogs Discussion Forums -> Integral Calculus -> integrate eX-1 -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]


 



 


* * * * *


 


.

Catalogs Discussion Forums -> Integral Calculus -> integrate sinx multiply square root of 1-cos2x -> Go to message
This Post 2 points    (Olaaa!! Perrrfect answer.   in 1 votes )   [?]

sq rt (1 - cos2x) = 21/2 sinx




 


                  * * * * *


 


.

Catalogs Discussion Forums -> Integral Calculus -> integrate 1/ sinxcos^3x -> Go to message
This Post 7 points    (Olaaa!! Perrrfect answer.   in 2 votes )   [?]

we can also write the equn as



let tanx = t


sec2x dx = dt


so equn becomes



I = ln t  + (t2/2) + c



 


 


* * * * *


 


.

Catalogs Discussion Forums -> Integral Calculus -> integrate e^(x-1)+x^(e-1)/ e^x+x^e -> Go to message
This Post 5 points    (Olaaa!! Perrrfect answer.   in 1 votes )   [?]

let,


ex + xe = t


(ex  + exe-1 )dx  = dt


e ( ex-1 +  xe-1) dx = dt


so the equn becomes




 


* * * * * *


 


.

Catalogs Discussion Forums -> Integral Calculus -> definite integrals v imp..... -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

i think there is a misprint.


in 1st equn limit must be from 0 to T not from 6 to T.


ans then comes to be *(a)*1.5 I

Catalogs Discussion Forums -> Trignometry -> Solve -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

 


let  4sinx = a &  3secx = b


so equation becomes,


5a2-2b = 2


and


a+b = 11


eleminating 'b' from both equn.


5a2+2a-24 = 0


a = 4 , (-24/5)


as a is always positive


4sinx = 4


sinx = 1


  n belongs to integers.



pls rate if correct.............

Catalogs Discussion Forums -> Trignometry -> value of -> Go to message
This Post 2 points    (Olaaa!! Perrrfect answer.   in 1 votes )   [?]

 


as tan(x/2) = cosec x  -  cot x


given, tan(x/2) = cosec x  -  sin x


so =>   cot x = sin x


sin2x = cosx


=>  cos2x + cosx -1 = 0


=>


using half angle formula


=>


 


pls verify the answer.............................................................


 


 


.......

Catalogs Discussion Forums -> Trignometry -> find -> Go to message
This Post 5 points    (Olaaa!! Perrrfect answer.   in 1 votes )   [?]

 


20(1-cos2@)) + 21cos@ - 24 = 0


solving quad. in cos@ we get,


cos@  =  1/4,   4/5


given     .


=>    


so cos@ = 4/5


sin@ = (-3/5) ......(sin will be -ve in this range of @)


using half angle formula


cot(@/2) = -3 , (-1/3)



so cot @/2 = -1/3


is it right ans.......................

Catalogs Discussion Forums -> Trignometry -> Trigonometry -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

culb the first & last term

Catalogs Discussion Forums -> Mechanics -> work, energy -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

arey, is that bowl fixed or not

Catalogs Discussion Forums -> Algebra -> if f(x) is polynomial satisfying f(x).f(1/x)=f(x)+f(1/x) and f(3)=28, then f(4) = ? -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

 


it's a standard result.....

Catalogs Discussion Forums -> Algebra -> if f(x) is polynomial satisfying f(x).f(1/x)=f(x)+f(1/x) and f(3)=28, then f(4) = ? -> Go to message
This Post 7 points    (Olaaa!! Perrrfect answer.   in 2 votes )   [?]

 


as f(x).f(1/x) = f(x) + f(1/x)


so f(x) must be of the form f(x) = 1 + xn


f(3) = 28


1+ 3= 28


=> n = 3


therefore, f(x) = 1+ x3


f(4) = 1+ 43  = 65


f(4) = 65


RATE IF USEFUL................................................

Catalogs Discussion Forums -> Trignometry -> HOW CAN V SAY THAT -1<=SINX<=1? -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

by its graph........

Catalogs Discussion Forums -> Mechanics -> Rolling ball -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

r

Catalogs Discussion Forums -> Trignometry -> trigo -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

multiply & divide the equn by sin(pi/7)


we get,


  


pls. rate if useful

Catalogs Discussion Forums -> Mechanics -> mechanics -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

2*(2.5 * 1000) cos@ = 4*1000


=>  cos@ = 4/5


=> @ = 37 0


AD = 0.4 m


=>  AB = 0.5 m


so length of rope = AB + BC = 1m

Catalogs Discussion Forums -> Mechanics -> linear motion in kinematics -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

is the ans,


 



where



 


PLEASE VERIFY THE ANS.  if wrong tell the correct ans....

Catalogs Discussion Forums -> Mechanics -> a rocket -> Go to message
This Post 0 points    (Olaaa!! Perrrfect answer.   in 0 votes )   [?]

@ vignesh


arey, how can the initial velocity of rocket is zero.


we have to give some initial velocity to project the rocket upwards

Catalogs Discussion Forums -> Trignometry -> PROPRETIES OF TRIANGLES Proving Question -> Go to message
This Post 5 points    (Olaaa!! Perrrfect answer.   in 1 votes )   [?]

length of angle bisector =


and


      where s = (a+b+c)/2


eleminate cos(A/2) u will get the ans.


nudge me if ny problem ...............

Catalogs Discussion Forums -> Mechanics -> Rolling ball -> Go to message
This Post 7 points    (Olaaa!! Perrrfect answer.   in 2 votes )   [?]

let velocity of ball (solid sphere) just after collision be 'u' m/s


u = ev0.................(i)


just after collision the ball will have 'u' in opposite to the direction of  initial motion & angular velocity in same direction to that of initial motion


as wall is smooth, there is no loss in energy due to friction,


let 'v' be the velocity of the ball when it starts pure rolling in opposite dir.


friction = ma


=> 


equation of torque..


mar = (0.4)mr2@          (@ = ang. acc)


a = 0.4r@........(ii)


equation of motion


v = u - at ...........(iii)


v/r = -v0/r + @t..............(iv)    ( t = time after which ball starts pure rolling after collision)


from (ii),(iii),(iv) eleminating 't'


7v = 5u - 2v0


from (i)



substituting the values,


v = 1.5 m/s


 


PLEASE RATE.......


 


 

 
 
Go to: 
Sponsored Links